13 December 2007

Learning about Requirements from Star Wars

Here is a fresh view on managing projects.

In particular on managing the user experience through the lens of lessons learned from George Lucas' Star Wars experience.

Good design and user experience are always important features (although sometimes more important than others.)

I hope you find a lesson in here for your project life.

(If you get a 'not available' message above click through to Slideshare and watch it there.)

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